AI Insights · Timothy · September 2021
Top 5 Survival Games in the UK: Q3 2021 Performance
Discover the performance trends of the top 5 survival games in the United Kingdom during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 survival games in the United Kingdom showed varied performance across downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Raft® Survival - Ocean Nomad, published by Survival Games Ltd, experienced a steady weekly revenue, peaking at approximately $17.7K in the week of July 26. Weekly downloads saw fluctuations, with a high of 14.7K in early August and a low of 7.1K by the end of September. Active users started at 35.8K in late June, reaching a peak of 36K at the end of August, before declining to 26.5K by the end of September.
The Baby In Yellow from Team Terrible showed minimal revenue, with a brief peak of $85 in late August. Weekly downloads peaked at 16.6K in early August and then declined steadily to 3.2K by the end of September. Active users also showed a similar trend, starting at 7K in late June, peaking at nearly 50K in early August, and decreasing to 18.8K by the end of the quarter.
Hello Neighbor, published by tinyBuild, had a consistent weekly revenue hovering around $1.5K to $2.6K, with a peak of $2.5K in late July. Downloads remained relatively stable, ranging from 7.2K to 10.9K, with a slight decrease toward the end of the quarter. Active users started at 41.1K in late June, peaking at 43.8K in late August, and ended at 33.5K by the end of September.
LOST in BLUE by Volcano Force saw a gradual increase in weekly revenue, peaking at $5.6K in late August. Weekly downloads showed significant fluctuation, with a peak of 13.9K in late June and a low of 4.3K by the end of September. Active users increased from 13K in late June to a high of 15.7K in mid-August, before declining to 7.5K by the end of September.
Last Day on Earth: Survival from KEFIR maintained a strong weekly revenue, peaking at $42.5K in mid-August. Downloads saw a peak of 6.2K in mid-August, gradually decreasing to 2.1K by the end of September. Active users increased from 16K in late June to a peak of 26K in mid-August, before declining to 15K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.